Xstoryplayer | SIMPLE |

/* header area */ .player-header padding: 1.5rem 2rem; background: rgba(10, 14, 23, 0.7); border-bottom: 1px solid rgba(255, 255, 255, 0.1); display: flex; justify-content: space-between; align-items: baseline; flex-wrap: wrap; gap: 12px;

.story-stats background: #0f1629; padding: 0.4rem 1rem; border-radius: 60px; font-size: 0.85rem; font-weight: 500; color: #bbd1ff; border: 1px solid rgba(255, 255, 255, 0.15); xstoryplayer

</style> </head> <body> <div class="story-player" id="xstoryRoot"> <div class="player-header"> <div class="title-badge"> <h1>✦ xstoryplayer</h1> <p>interactive narrative engine</p> </div> <div class="story-stats" id="statsDisplay"> <span id="nodeCounter">chapter 0</span> </div> </div> /* header area */

// update everything after state changes function fullUpdate(playerInstance) renderStory(playerInstance); updateMetaDisplay(playerInstance); // also manage undo button state based on history (disabled if no history) const hasHistory = playerInstance.getStepCount() > 0; undoBtn.style.opacity = hasHistory ? "1" : "0.6"; undoBtn.style.cursor = hasHistory ? "pointer" : "not-allowed"; if (!hasHistory) undoBtn.disabled = true; else undoBtn.disabled = false; add simple number key support for choices (1-9)

// extra polish: Keyboard navigation? add simple number key support for choices (1-9) function handleKeyboard(e)

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