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df.to_parquet('sc2_actions.parquet', compression='snappy') If you control the game (bot development):

data = [] for event in replay.events: if event.name in ['UnitBornEvent', 'UpgradeCompleteEvent'] and event.second <= 180: data.append( 'time': event.second, 'type': event.name, 'unit': getattr(event, 'unit_type_name', None), 'upgrade': getattr(event, 'upgrade_type_name', None), 'player_race': event.player.play_race, 'winner': 1 if event.player == replay.winner else 0 )

import numpy as np state_data = [] timeline = np.arange(0, replay.real_length.seconds, 5)

for player in replay.players: print(f"player.name (player.race) – MMR: player.mmr") Extract unit events, upgrades, resources, and positions:

Here’s a comprehensive, step-by-step guide to for machine learning, replay analysis, or build order mining. 1. Understanding SC2 Data Sources You have three primary sources of game data:

Example save:

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Preparing Game Data Starcraft 2 May 2026

df.to_parquet('sc2_actions.parquet', compression='snappy') If you control the game (bot development):

data = [] for event in replay.events: if event.name in ['UnitBornEvent', 'UpgradeCompleteEvent'] and event.second <= 180: data.append( 'time': event.second, 'type': event.name, 'unit': getattr(event, 'unit_type_name', None), 'upgrade': getattr(event, 'upgrade_type_name', None), 'player_race': event.player.play_race, 'winner': 1 if event.player == replay.winner else 0 ) preparing game data starcraft 2

import numpy as np state_data = [] timeline = np.arange(0, replay.real_length.seconds, 5) 'UpgradeCompleteEvent'] and event.second &lt

for player in replay.players: print(f"player.name (player.race) – MMR: player.mmr") Extract unit events, upgrades, resources, and positions: = 180: data.append( 'time': event.second

Here’s a comprehensive, step-by-step guide to for machine learning, replay analysis, or build order mining. 1. Understanding SC2 Data Sources You have three primary sources of game data:

Example save:

preparing game data starcraft 2

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