Gravity Files Remake Code File

public class GravitySwitchPad : MonoBehaviour

public class GravityField : MonoBehaviour gravity files remake code

Purpose: Maintains horizontal/vertical velocity during gravity flips for advanced movement puzzles. public enum GravityDirection Down

if (other.CompareTag("Player")) GravityManager.Instance.ResetToGlobalGravity(); public class GravityManager : MonoBehaviour

Behavior: Flips player’s gravity only when standing on it.

public static GravityManager Instance; public enum GravityDirection Down, Up public GravityDirection currentGravity = GravityDirection.Down;

public class GravityManager : MonoBehaviour

public class GravitySwitchPad : MonoBehaviour

public class GravityField : MonoBehaviour

Purpose: Maintains horizontal/vertical velocity during gravity flips for advanced movement puzzles.

if (other.CompareTag("Player")) GravityManager.Instance.ResetToGlobalGravity();

Behavior: Flips player’s gravity only when standing on it.

public static GravityManager Instance; public enum GravityDirection Down, Up public GravityDirection currentGravity = GravityDirection.Down;

public class GravityManager : MonoBehaviour

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