Driving Simulator 3d Google Maps Guide
// Update map camera map.setCenter(position); map.setHeading(rotation * 180 / Math.PI); Google Maps 3D tiles include elevation data. To avoid driving through buildings or off cliffs:
const keys = ArrowUp: false, ArrowDown: false, ArrowLeft: false, ArrowRight: false ; const SPEED_MAX = 15; const ACCEL = 0.3; const TURN_SPEED = 0.05; window.addEventListener("keydown", (e) => if (keys.hasOwnProperty(e.key)) keys[e.key] = true; ); window.addEventListener("keyup", (e) => if (keys.hasOwnProperty(e.key)) keys[e.key] = false; ); driving simulator 3d google maps
function updateDriving() if (keys.ArrowUp) speed = Math.min(speed + ACCEL, SPEED_MAX); if (keys.ArrowDown) speed = Math.max(speed - ACCEL, -SPEED_MAX/2); if (!keys.ArrowUp && !keys.ArrowDown) speed *= 0.98; // friction // Update map camera map
<!DOCTYPE html> <html> <head> <title>3D Driving Simulator</title> <style> #map height: 100vh; width: 100vw; margin: 0; padding: 0; body margin: 0; overflow: hidden; #controls position: absolute; bottom: 20px; left: 20px; background: black; color: white; padding: 10px; border-radius: 8px; z-index: 10; font-family: monospace; </style> </head> <body> <div id="map"></div> <div id="controls"> 🚗 WASD or Arrow Keys | 🖱️ Drag to look around </div> <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&v=beta&libraries=map3d"></script> <script src="simulator.js"></script> </body> </html> In simulator.js : This guide covers the technical setup, key features,
Introduction Traditional driving simulators require manually modeled environments. Using Google Maps Platform’s Photorealistic 3D Tiles , you can simulate driving on real roads, bridges, and landmarks from anywhere in the world. This guide covers the technical setup, key features, and optimization for a web-based 3D driving experience. Prerequisites | Item | Details | |------|---------| | Google Maps API Key | Enable Maps JavaScript API and Photorealistic 3D Tiles API | | Billing | Required (but offers $200 monthly free credit) | | Modern Browser | Chrome/Edge (WebGL2 support) | | Device | Dedicated GPU recommended (RTX 2060 or better) | Step 1: Setup Basic 3D Map Create an index.html file:
// Move in direction of rotation const dx = Math.sin(rotation) * speed * 0.0001; const dy = Math.cos(rotation) * speed * 0.0001; position.lng += dx; position.lat += dy;
// Start animation loop requestAnimationFrame(driveLoop); Implement first-person driving logic: