Same coordinates + 32 rows down.
64×64 pixels Background: transparent (checkerboard) Left side (columns 0–31) = body right side Right side (columns 32–63) = body left side (This is mirrored for Minecraft’s 3D mapping) 🎨 Example: Simple character skin structure Here’s a text-based layout of a 64×64 skin with colors labeled. 64x64 minecraft skins
#3A6B4B #3A6B4B #2B4E38 #2B4E38 #2B4E38 #3A6B4B #3A6B4B #3A6B4B → Green shirt Same coordinates + 32 rows down
#E0A878 (skin) Black sleeves.
Black coat overlay (partly transparent on edges) 64x64 minecraft skins